How it works
Get 'Em, Ick! is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -70.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25.
- Effect 3 is Trigger Spell (effect type 64). It triggers Blight.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 100.
What it does
Get 'Em, Ick! is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Blight.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -70 |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 25 |
| Effect #3 | Trigger Spell (64) Trigger spell: Blight |
| Effect #4 | Apply Aura (6) Aura type id 138 Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.