Spell
Gleaming Rays
Holy
Fire
Your Holy Power spenders deal 3% additional damage and healing.
Tooltip
Your Holy Power spenders deal 3% additional damage and healing.
How it works
Gleaming Rays is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 3.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 3.
What it does
Gleaming Rays is a Holy and Fire spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 3 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 3 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Gleaming Rays appears in: 1 talent.
Talents
- Gleaming Rays for Paladin (Holy, Protection, Retribution)
Hero talent tree: Herald of the SunTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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