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Grim Fate

Spell

Grim Fate

Shadow

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Instant castCombat Range

Strike at an enemy, inflicting Shadow damage and reducing their movement speed and haste by 50% for 9 sec.

Grim Fate

Tooltip

Strike at an enemy, inflicting Shadow damage and reducing their movement speed and haste by 50% for 9 sec.

How it works

Its dispel type is client id 1.

Grim Fate is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -35. It applies the snared mechanic.

What it does

Grim Fate is a Shadow spell with an instant cast, a range of 5 yards and effects that last 9 sec. When cast it deals Shadow damage (base value 200) and applies an aura with the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range5 yards (Combat Range)
Cast timeInstant
Duration9 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 200
Effect #2Apply Aura (6)
Aura type id 33
Value: -50
Mechanic: Snared
Effect #3Apply Aura (6)
Aura type id 193
Value: -35
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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