Tooltip
Slams the ground, inflicting 30 Nature damage to all enemies.
Afterwards, tremors race across the ground towards random enemy destinations. They explode on impact inflicting 80 Nature damage to enemies and knocking them back.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 45 yards.
What it does
Ground Shatter is a Nature spell with a 2 sec cast, a range of 100 yards and a 5 sec cooldown. When cast it deals Nature damage (base value 30) in a 45 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 30 Radius: 45 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.