Tooltip
A powerful stomp dealing 40 Physical damage and knocking back all enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Ground Shatter is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 10 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 40. Its area radius is 10 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 150. Its area radius is 10 yards.
What it does
Ground Shatter is a Physical spell with a 3 sec cast, no range (it targets the caster) and a 5 sec cooldown. When cast it deals Physical damage (base value 40) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 10 yards |
| Effect #2 | School Damage (2) Value: 40 Radius: 10 yards |
| Effect #3 | Knock Back (98) Value: 150 Misc value: 75 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.