Tooltip
Taunts the target to attack you, but has no effect if the target is already attacking you.
How it works
Its aura procs every time its trigger condition is met.
Growl is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is effect type 114, which the datamine does not name. Its base value is 1000.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 5000.
- Effect 4 is Threat (effect type 63). Its base value is 8000000.
What it does
Growl is a spell with an instant cast, a range of 30 yards and effects that last 3 sec. When cast it applies an aura and changes threat.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Dummy (3) |
| Effect #2 | Effect 114 Value: 1000 |
| Effect #3 | Apply Aura (6) Aura type id 11 Value: 5000 |
| Effect #4 | Threat (63) Value: 8000000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.