Tooltip
Gusts of wind periodically appear in the waters surrounding Levantus. Coming into contact with these gusts knocks a player into the air and grants them the ability to walk on water for 45 sec. Any damage taken will remove this effect.
How it works
Gust of Wind is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 104.
- Effect 2 is Knock Back (effect type 98). Its base value is 150.
What it does
Gust of Wind is a spell with an instant cast, a range of 10 yards and effects that last 45 sec. When cast it applies an aura and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 45 sec |
| Effect #1 | Apply Aura (6) Aura type id 104 |
| Effect #2 | Knock Back (98) Value: 150 Misc value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Gust of Wind appears in: 1 boss encounter.
Boss encounters
- Levantus in Broken Isles
Encounter creatures: LevantusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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