Spell
Halo
Holy
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for (161% of Spell Power) and dealing Holy damage to enemies.
Tooltip
Creates a ring of Holy energy around you that quickly expands to a 40 yd radius, healing allies for (161% of Spell Power) and dealing Holy damage to enemies.
Healing reduced beyond 6 targets.
How it works
- Effect 1 is Heal (effect type 10). It scales with 1.61 times spell power.
What it does
Halo is a Holy spell with an instant cast and a range of 100 yards. When cast it heals.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Heal (10) Spell power coefficient: 1.61 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.