Tooltip
Stuns a target and causes that target to take 50% increased damage for 12 sec.
How it works
Hammer of Justice is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50. Its area radius is 100 yards.
What it does
Hammer of Justice is a Holy spell with an instant cast, a range of 100 yards and effects that last 12 sec. When cast it applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 12 sec |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 50 Misc value: 127 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.