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Hammer of Justice

Spell

Hammer of Justice

Holy

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Instant castTower 100

Stuns a target and causes that target to take 50% increased damage for 12 sec.

Hammer of Justice

Tooltip

Stuns a target and causes that target to take 50% increased damage for 12 sec.

How it works

Hammer of Justice is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50. Its area radius is 100 yards.

What it does

Hammer of Justice is a Holy spell with an instant cast, a range of 100 yards and effects that last 12 sec. When cast it applies an aura in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range100 yards (Tower 100)
Cast timeInstant
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 12
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 87
Value: 50
Misc value: 127
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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