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Hangry

Spell

Hangry

Physical

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Instant castSelf Only

The Gulping Goliath becomes very mad when hungry, increasing Physical damage done by 50% for 1 min.

Hangry

Tooltip

The Gulping Goliath becomes very mad when hungry, increasing Physical damage done by 50% for 1 min. This effect stacks.

How it works

Its dispel type is client id 9. Its aura procs every time its trigger condition is met.

Hangry is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25.

What it does

Hangry is a spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura. The client files the whole spell under the enraged mechanic. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration1 min
MechanicEnraged
Dispel typeDispel type id 9
Proc chanceAlways
Max stacks5
Effect #1Apply Aura (6)
Aura type id 79
Value: 50
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 61
Value: 25
Misc value: 1000

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Hangry appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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