Tooltip
The Gulping Goliath becomes very mad when hungry, increasing Physical damage done by 50% for 1 min. This effect stacks.
How it works
Its dispel type is client id 9. Its aura procs every time its trigger condition is met.
Hangry is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25.
What it does
Hangry is a spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura. The client files the whole spell under the enraged mechanic. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 min |
| Mechanic | Enraged |
| Dispel type | Dispel type id 9 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 50 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 25 Misc value: 1000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hangry appears in: 1 boss encounter.
Boss encounters
- Gulping Goliath in Halls of Infusion
Journal section: Gulp
Encounter creatures: Curious Swoglet, Gulping GoliathDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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