Tooltip
Slams enemies in front with a headbutt, dealing damage and knocking them back.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Headbutt is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 5 yards.
- Effect 2 is effect type 77, which the datamine does not name. Its area radius is 5 yards.
What it does
Headbutt is a Physical spell with a 1.5 sec cast, a range of 10 yards and a 5 sec cooldown. When cast it deals a percentage of weapon damage (base value 200) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.5 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Weapon % Damage (31) Value: 200 Radius: 5 yards |
| Effect #2 | Effect 77 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.