Tooltip
Inflicts Physical damage to an enemy, knocking them back.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Headbutt is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 500.
- Effect 2 is Knock Back (effect type 98).
What it does
Headbutt is a Physical spell with a 0.5 sec cast, a range of 8 yards and a 2 sec cooldown. When cast it deals a percentage of weapon damage (base value 500) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Combat Range (Extended)) |
| Cast time | 0.5 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | Weapon % Damage (31) Value: 500 |
| Effect #2 | Knock Back (98) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.