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Headlong Charge

Spell

Headlong Charge

Physical

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Instant castTwo-Hundred Yard Range

The force of Guarm's paws impacting the ground deals 45.3402 Physical damage to all enemies.

Headlong Charge

Tooltip

The force of Guarm's paws impacting the ground deals 45.3402 Physical damage to all enemies.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 45.3402. Its area radius is 200 yards.

What it does

Headlong Charge is a Physical spell with an instant cast and a range of 200 yards. When cast it deals Physical damage (base value 45.3402) in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 45.3402
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Headlong Charge appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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