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Headlong Charge

Spell

Headlong Charge

Physical

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Instant cast5 sec cooldownSelf Only

Guarm leaps to the end of the arena, then charges back and forth, knocking back and dealing 279.878 Physical damage to all players in his path.

Headlong Charge

Tooltip

Guarm leaps to the end of the arena, then charges back and forth, knocking back and dealing 279.878 Physical damage to all players in his path.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Dummy (effect type 3).

What it does

Headlong Charge is a spell with an instant cast, no range (it targets the caster) and a 5 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown5 sec
Global cooldownNone
Effect #1Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Headlong Charge appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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