Spell
Healing Elixir
Physical
You consume a healing elixir when you drop below 40% health or generate excess healing elixirs, instantly healing you for 15% of your maximum health.
Tooltip
You consume a healing elixir when you drop below 40% health or generate excess healing elixirs, instantly healing you for 15% of your maximum health.
You generate 1 healing elixir every 30 sec, stacking up to 2 times.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
What it does
Healing Elixir is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 2 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 2 |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.