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Healing Sphere

Spell

Healing Sphere

Nature

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Monk

Instant castVision Range (AOI)

Coalesces a Healing Sphere out of the mists at the target location after 1.5 sec.

Healing Sphere

Tooltip

Coalesces a Healing Sphere out of the mists at the target location after 1.5 sec. If allies walk through it, they consume the sphere, healing themselves for (900% of Spell Power) and dispelling all harmful periodic magic effects.

Maximum of 5 Healing Spheres can be active by the Monk at any given time.

How it works

Healing Sphere is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 5.
  2. Effect 2 is effect type 0, which the datamine does not name. Its base value is 15.

What it does

Healing Sphere is a Nature spell with an instant cast and a range of 100 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Dummy (3)
Value: 5
Effect #2Effect 0
Value: 15

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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