Spell
Healing Sphere
Nature
Coalesces a Healing Sphere out of the mists at the target location after 1.5 sec.
Tooltip
Coalesces a Healing Sphere out of the mists at the target location after 1.5 sec. If allies walk through it, they consume the sphere, healing themselves for (900% of Spell Power) and dispelling all harmful periodic magic effects.
Maximum of 5 Healing Spheres can be active by the Monk at any given time.
How it works
- Effect 1 is Heal (effect type 10). It scales with 9 times spell power.
What it does
Healing Sphere is a Nature spell with an instant cast and an unlimited range. When cast it heals.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Heal (10) Spell power coefficient: 9 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 4.5 to 9 (patch 12.1.5)
Comments
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