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Heavy Dynamite

Spell

Heavy Dynamite

Physical

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Instant castMedium Range

Deals 297 damage to all enemies.

Heavy Dynamite

Tooltip

Deals 297 damage to all enemies.

How it works

Heavy Dynamite is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 297. Its area radius is 10 yards.
  2. Effect 2 is Trigger Missile (effect type 32). Its area radius is 8 yards. It triggers Magma Splash.

What it does

Heavy Dynamite is a Physical spell with an instant cast and a range of 30 yards. When cast it deals Physical damage (base value 297) in a 10 yard radius and launches a missile in an 8 yard radius. It also casts Magma Splash.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 297
Radius: 10 yards
Effect #2Trigger Missile (32)
Radius: 8 yards
Trigger spell: Magma Splash

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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