Tooltip
Zee zaps players who cross onto his side of the room, inflicting 2 Nature damage every 1 sec for 90 sec.
Upon expiration or removal, inflicts 80 Nature damage to all players at the same height.
How it works
Its dispel type is client id 1.
High Voltage is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2 per tick. It ticks every 1 sec, 90 times over the full 90 sec (180 base in total). It triggers High Voltage.
- Effect 2 is effect type 284, which the datamine does not name.
What it does
High Voltage is a Nature spell with an instant cast, a range of 300 yards and effects that last 90 sec. When cast it applies an aura every 1 sec. It also casts High Voltage (record #1220985).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 90 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 2 Period: every 1 sec Trigger spell: High Voltage |
| Effect #2 | Effect 284 Misc value: 281934, 41 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.