Tooltip
Increases the range of Cyclone, Typhoon, and Entangling Roots by 5 yds.
How it works
Its dispel type is client id 1.
High Winds is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 136. Its base value is -15.
What it does
High Winds is a Nature spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: -15 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 136 Value: -15 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.