Tooltip
Consumes the enemy in Holy flames that cause Holy damage and an additional Holy damage over 7 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Holy Fire is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 3.1889.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.2453 per tick. It ticks every 1 sec, 7 times over the full 7 sec (1.72 base in total).
What it does
Holy Fire is a Holy spell with an instant cast, a range of 40 yards, a 10 sec cooldown and effects that last 7 sec. When cast it deals Holy damage (base value 3.1889) and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 7 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | School Damage (2) Value: 3.1889 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 0.2453 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.