Tooltip
Sundancer burns the rider, inflicting 15 Fire damage every 1.5 sec.
How it works
Hot Seat is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 1.5 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Hot Seat is a Fire spell with an instant cast, a range of 10 yards and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 15 Period: every 1.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1254 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hot Seat appears in: 1 spell that casts it.
Spells that cast it
- [DNT] Success State AuraTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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