Tooltip
Hydra acid covers a target, inflicting 26.1966 Nature damage every 1 sec for 6 sec. This effect stacks and stuns for 6 sec upon reaching 2 or more stacks.
How it works
Its aura procs every time its trigger condition is met.
Hydra Acid is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 26.1966 per tick. It ticks every 1 sec, 6 times over the full 6 sec (157.18 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Hydra Acid is a Nature spell with an instant cast, a range of 200 yards and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 26.1966 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hydra Acid appears in: 1 boss encounter.
Boss encounters
- Mistress Sassz'ine in Tomb of Sargeras
Journal section: Hydra Shot
Encounter creatures: Mistress Sassz'ineRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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