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Hyperdrive

Spell

Hyperdrive

Nature

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Instant castSelf Only

Increases Attack Speed by 30% and periodically launches at several players inflicting 7.5 Nature damage.

Hyperdrive

Tooltip

Increases Attack Speed by 30% and periodically launches at several players inflicting 7.5 Nature damage.

How it works

Hyperdrive is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 9. Its base value is 30.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 5 sec. It triggers Hyperdrive Discharge.

What it does

Hyperdrive is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 5 sec. It also casts Hyperdrive Discharge.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 9
Value: 30
Effect #2Apply Aura (6)
Aura type id 23
Period: every 5 sec
Trigger spell: Hyperdrive Discharge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Hyperdrive appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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