Skip to content
Hyperlight Spark

Spell

Hyperlight Spark

Arcane

Advertisement

0.5 sec3 sec cooldownThree Hundred Yards

Xy'mox creates a that jumps between all players, inflicting 25.5 Arcane damage.

Hyperlight Spark

Tooltip

Xy'mox creates a that jumps between all players, inflicting 25.5 Arcane damage.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Hyperlight Spark is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 25.5. It jumps to up to 30 targets.
  2. Effect 2 is Dummy (effect type 3). It jumps to up to 30 targets.

What it does

Hyperlight Spark is an Arcane spell with a 0.5 sec cast, a range of 300 yards and a 3 sec cooldown. When cast it deals Arcane damage (base value 25.5) jumping to up to 30 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range300 yards (Three Hundred Yards)
Cast time0.5 sec
Cooldown3 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 25.5
Chain targets: 30
Effect #2Dummy (3)
Chain targets: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Hyperlight Spark appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Hyperlight Spark at Wowhead (opens Wowhead in a new tab)