Tooltip
Induces a friendly unit into a killing frenzy for 8 sec, increasing their physical damage by 40%, but causing them to suffer damage equal to 1% of their maximum health every second.
How it works
Its dispel type is client id 1.
Hysteria is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 40. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 1 per tick. It ticks every 1 sec, 8 times over the full 8 sec (8 base in total).
What it does
Hysteria is a spell with an instant cast, a range of 45 yards and effects that last 8 sec. When cast it applies an aura and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 40 Spell power coefficient: 1 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 89 Value: 1 Misc value: 126 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.