Spell
Ice Barrier
Frost
Shields you with ice, absorbing damage and increasing your armor for 1 min.
Tooltip
Shields you with ice, absorbing damage and increasing your armor for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Ice Barrier is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 24. Its area radius is 40 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 142. Its area radius is 40 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 286. Its area radius is 40 yards.
What it does
Ice Barrier is a Frost spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 min |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 69 Misc value: 127 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 24 Misc value: 127 Radius: 40 yards |
| Effect #3 | Apply Aura (6) Aura type id 142 Misc value: 1 Radius: 40 yards |
| Effect #4 | Apply Aura (6) Aura type id 286 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.