How it works
Ice Trap is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. Its base value is 255. It applies the rooted mechanic. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 255. It applies the stunned mechanic. Its area radius is 5 yards.
What it does
Ice Trap is a spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it applies an aura with the rooted mechanic in a 5 yard radius and applies an aura with the stunned mechanic in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Five yards) |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 26 Value: 255 Mechanic: Rooted Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Value: 255 Mechanic: Stunned Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.