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Ice Trap

Spell

Ice Trap

Physical

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Instant castFive yards

Physical spell.

Ice Trap

How it works

Ice Trap is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 26. Its base value is 255. It applies the rooted mechanic. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 255. It applies the stunned mechanic. Its area radius is 5 yards.

What it does

Ice Trap is a spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it applies an aura with the rooted mechanic in a 5 yard radius and applies an aura with the stunned mechanic in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Five yards)
Cast timeInstant
Duration15 sec
Effect #1Apply Aura (6)
Aura type id 26
Value: 255
Mechanic: Rooted
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 12
Value: 255
Mechanic: Stunned
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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