Tooltip
After 3 or more enemies attack a player, Brann will hurl an ice trap at them, reducing their movement speed by 50% and occasionally freezing them in place for 3 sec. Trap lasts for 15 sec.
How it works
Each cast of Ice Trap costs 10 Energy. It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Trigger Missile (effect type 32). Its base value is 3. It triggers Ice Trap.
What it does
Ice Trap is a spell with an instant cast, a range of 40 yards and a 1 min cooldown. When cast it launches a missile. It also casts Ice Trap (record #433240).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 10 Energy |
| Range | 40 yards (Delves - Companion Range) |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Effect #1 | Trigger Missile (32) Value: 3 Trigger spell: Ice Trap |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.