Tooltip
Conjures an Ice Wall 30 yards long that obstructs line of sight. The wall has 30% of your maximum health and lasts up to 15 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
Ice Wall is built from 4 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 0.1 yards.
- Effect 2 is Summon Object (effect type 50).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
- Effect 4 is Dummy (effect type 3). Its base value is 30.
What it does
Ice Wall is a Frost spell with a 1.5 sec cast, a range of 30 yards, a 90 sec cooldown and effects that last 15 sec. When cast it summons a creature in a 0.1 yard radius, summons an object and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Cooldown | 90 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Effect #1 | Summon (28) Value: 1 Misc value: 178819, 5168 Radius: 0.1 yards |
| Effect #2 | Summon Object (50) Misc value: 368620 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 30 |
| Effect #4 | Dummy (3) Value: 30 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ice Wall appears in: 3 pvp talents.
PvP talents
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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