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Ice Wall

Spell

Ice Wall

Frost

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Adventurer

Instant cast25 sec cooldownMedium Range

Conjures an Ice Wall that obstructs line of sight.

Ice Wall

Tooltip

Conjures an Ice Wall that obstructs line of sight. The wall has 30% of your maximum health and lasts up to 15 sec.

How it works

Casting it triggers a 1 sec global cooldown.

Ice Wall is built from 4 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 8 yards.
  2. Effect 2 is Summon Object (effect type 50). Its area radius is 8 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
  4. Effect 4 is Dummy (effect type 3). Its base value is 30.

What it does

Ice Wall is a Frost spell with an instant cast, a range of 30 yards, a 25 sec cooldown and effects that last 15 sec. When cast it summons a creature in an 8 yard radius, summons an object in an 8 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range30 yards (Medium Range)
Cast timeInstant
Cooldown25 sec
Global cooldown1 sec
GCD categoryCategory id 133
Duration15 sec
Effect #1Summon (28)
Value: 1
Misc value: 199673, 5535
Radius: 8 yards
Effect #2Summon Object (50)
Misc value: 368620
Radius: 8 yards
Effect #3Apply Aura (6)
Aura type id 4
Value: 30
Effect #4Dummy (3)
Value: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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