How it works
Iku Defeated is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Iku Transform.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Dark Whispers.
- Effect 4 is effect type 164, which the datamine does not name. It triggers Dark Whispers.
What it does
Iku Defeated is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Iku Transform, Dark Whispers and Dark Whispers.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Effect 164 Trigger spell: Iku Transform |
| Effect #3 | Effect 164 Trigger spell: Dark Whispers |
| Effect #4 | Effect 164 Trigger spell: Dark Whispers |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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