Tooltip
Hurl a ball of fire at an enemy, inflicting Fire damage and an additional 25 Fire damage over 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Immolating Blast is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Trigger Missile (effect type 32). It triggers Fel Immolation.
What it does
Immolating Blast is a Fire spell with a 2 sec cast, a range of 20 yards and a 5 sec cooldown. When cast it deals a percentage of weapon damage (base value 100) and launches a missile. It also casts Fel Immolation.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Trigger Missile (32) Trigger spell: Fel Immolation |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.