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Implacable

Spell

Implacable

Physical

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Rogue

Instant castSelf Only

Your Nature and Bleed ability damage is increased by 10%.

Implacable

Tooltip

Your Nature and Bleed ability damage is increased by 10%.

How it works

Implacable is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 10.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 10.

What it does

Implacable is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 108
Value: 10
Misc value: 22
Effect #2Apply Aura (6)
Aura type id 108
Value: 10
Effect #3Apply Aura (6)
Aura type id 108
Value: 10
Misc value: 22
Effect #4Apply Aura (6)
Aura type id 218
Value: 10
Misc value: 3936

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Implacable appears in: 2 talents.

Talents

  • Implacable for Rogue (Assassination, Outlaw, Subtlety)Talent
  • Implacable (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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