Spell
Implant
Physical
When you gain or lose Tiger's Fury, your next single-target melee ability causes a Bloodseeker Vine to grow on the target for 4 sec.
Tooltip
When you gain or lose Tiger's Fury, your next single-target melee ability causes a Bloodseeker Vine to grow on the target for 4 sec.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 0.2 sec.
Implant is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 4000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 6000.
What it does
Implant is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Proc cooldown | 0.2 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 4000 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 6000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Implant appears in: 1 talent.
Talents
- Implant for Druid (Balance, Feral, Guardian, Restoration)
Hero talent tree: WildstalkerTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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