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Imprison

Spell

Imprison

Shadow

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Demon Hunter

Instant cast45 sec cooldownTwenty yards

Imprisons a demon, beast, or humanoid, incapacitating them for 1 min.

Imprison

Tooltip

Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage may cancel the effect. Limit 1.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1.

What it does

Imprison is a Shadow spell with an instant cast, a range of 20 yards, a 45 sec cooldown and effects that last 1 min. When cast it applies an aura. The client files the whole spell under the sapped mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range20 yards (Twenty yards)
Cast timeInstant
Cooldown45 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration1 min
MechanicSapped
Dispel typeDispel type id 1
Proc chanceAlways
Proc charges1
Effect #1Apply Aura (6)
Aura type id 12
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Imprison appears in: 1 talent.

Talents

  • Imprison for Demon Hunter (Havoc, Vengeance, Devourer)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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