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Improved Curse of Doom

Spell

Improved Curse of Doom

Physical

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Warlock

Instant castSelf Only

Curse of Doom now deals an additional 100% damage, the period is reduced by 50%, and Doomguards summoned by Curse of Doom are automatically enslaved.

Improved Curse of Doom

Tooltip

Curse of Doom now deals an additional 100% damage, the period is reduced by 50%, and Doomguards summoned by Curse of Doom are automatically enslaved.

How it works

Improved Curse of Doom is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100. It triggers Curse of Doom.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -50.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -50.

What it does

Improved Curse of Doom is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Curse of Doom.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 108
Value: 100
Misc value: 22
Trigger spell: Curse of Doom
Effect #2Apply Aura (6)
Aura type id 108
Value: -50
Misc value: 1
Effect #3Apply Aura (6)
Aura type id 108
Value: -50
Misc value: 19

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.