Tooltip
Draws fire toward the enemy, dealing 2.75 Fire damage.
Generates 2 Soul Shard Fragments and an additional 1 on critical strikes.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Incinerate is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 2.75.
- Effect 3 is Dummy (effect type 3). Its base value is 100.
- Effect 4 is Dummy (effect type 3). Its base value is 2.
What it does
Incinerate is a Fire spell with a 2 sec cast and a range of 40 yards. When cast it deals Fire damage (base value 2.75). It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Dummy (3) Chain targets: 1 |
| Effect #2 | School Damage (2) Value: 2.75 |
| Effect #3 | Dummy (3) Value: 100 |
| Effect #4 | Dummy (3) Value: 2 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.