Tooltip
Ignites random targets, inflicting 15 Fire damage every 2 sec for 6 sec. Upon expiration, targets explode, inflicting 90 Fire damage to all players. Damage decreases the further targets are from the point of impact.
How it works
Incineration is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 2 sec, 3 times over the full 6 sec (45 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.
What it does
Incineration is a Fire spell with an instant cast, an unlimited range and effects that last 6 sec. When cast it applies an aura every 2 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 15 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.