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Indignation

Spell

Indignation

Physical

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Instant castAnywhere - Unlimited

Upon reaching 40% health, Denathrius disables all mirrors and traps players within a twisting maelstrom of anima that inflicts 40 Shadow damage every 1 sec to players who attempt to escape.

Indignation

Tooltip

Upon reaching 40% health, Denathrius disables all mirrors and traps players within a twisting maelstrom of anima that inflicts 40 Shadow damage every 1 sec to players who attempt to escape.

How it works

Indignation is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 40 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 40.

What it does

Indignation is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 40
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 260
Value: 40
Misc value: 1805

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Indignation appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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