Tooltip
Treemouth spits at random players, covering all hit players with infected spit. This effect inflicts 9 Nature damage every 1.5 sec and reduces movement speed by 10% for 20 sec. This effect stacks.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Infectious Spit is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). Its base value is 377857. Its area radius is 100 yards. It triggers Infectious Spit.
- Effect 2 is Dummy (effect type 3).
What it does
Infectious Spit is a spell with an instant cast, a range of 50 yards and a 3 sec cooldown. When cast it launches a missile in a 100 yard radius. It also casts Infectious Spit (record #377857).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | Trigger Missile (32) Value: 377857 Radius: 100 yards Trigger spell: Infectious Spit |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.