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Infernal Spike

Spell

Infernal Spike

Physical

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Instant castExtended Range

Physical spell.

Infernal Spike

How it works

  1. Effect 1 is Jump to Destination (effect type 42). Its base value is 100. Its area radius is 5 yards.

What it does

Infernal Spike is a spell with an instant cast and a range of 50 yards. When cast it makes the caster jump to a location up to 5 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50 yards (Extended Range)
Cast timeInstant
Effect #1Jump to Destination (42)
Value: 100
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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