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Infernal Spike

Spell

Infernal Spike

Fire

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Instant castAnywhere - Unlimited

Infernal Spikes erupt from the ground, inflicting 161.21 Fire damage to anyone in the area.

Infernal Spike

Tooltip

Infernal Spikes erupt from the ground, inflicting 161.21 Fire damage to anyone in the area.

How it works

Infernal Spike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 161.21. Its area radius is 5 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 5 yards.

What it does

Infernal Spike is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage (base value 161.21) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 161.21
Radius: 5 yards
Effect #2Effect 144
Value: 100
Misc value: 100
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Infernal Spike appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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