Tooltip
Infernal Spikes erupt from the ground, inflicting 161.21 Fire damage to anyone in the area.
How it works
Infernal Spike is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 161.21. Its area radius is 5 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 5 yards.
What it does
Infernal Spike is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage (base value 161.21) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 161.21 Radius: 5 yards |
| Effect #2 | Effect 144 Value: 100 Misc value: 100 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Infernal Spike appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Goroth in Tomb of Sargeras
Encounter creatures: GorothRaid boss ability
Spells that cast it
- Infernal SpikeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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