Tooltip
Fires a volley of burning fel that explode into gouts of flame, inflicting Fire damage to enemies, charring the ground for an additional 15 sec, inflicting Fire damage to those who remain on the charred ground.
How it works
Inferno is built from 11 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 222441. Its area radius is 100 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 3 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 4 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 5 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 6 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 7 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 8 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 9 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 10 is Trigger Spell (effect type 64). It triggers Inferno.
- Effect 11 is Trigger Spell (effect type 64). It triggers Inferno.
What it does
Inferno is a Fire spell with a 2 sec cast and a range of 100 yards. It also casts Inferno (record #222443).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2 sec |
| Effect #1 | Dummy (3) Value: 222441 Radius: 100 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #3 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #4 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #5 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #6 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #7 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #8 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #9 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #10 | Trigger Spell (64) Trigger spell: Inferno |
| Effect #11 | Trigger Spell (64) Trigger spell: Inferno |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.