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Spell

Inferno

Fire

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Instant castOne Thousand Yards

Fire spell.

Inferno

How it works

Inferno is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 15 yards. It triggers Inferno.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 5 yards.

What it does

Inferno is a Fire spell with an instant cast and an unlimited range. When cast it launches a missile in a 15 yard radius. It also casts Inferno (record #224035).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range1000 yards (One Thousand Yards)
Cast timeInstant
Effect #1Trigger Missile (32)
Radius: 15 yards
Trigger spell: Inferno
Effect #2Dummy (3)
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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