Tooltip
Nidharr exhales fire in a frontal cone, inflicting 30 Fire damage every 0.5 sec to enemies in the flames.
Nidharr rotates a random direction while channeling.
How it works
Inferno is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 75 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 30. Its area radius is 13 yards.
What it does
Inferno is a Fire spell with an instant cast and no range (it targets the caster). When cast it deals Fire damage (base value 30) in a 75 yard radius and deals Fire damage (base value 30) in a 13 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 30 Radius: 75 yards |
| Effect #2 | School Damage (2) Value: 30 Radius: 13 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Inferno appears in: 1 spell that casts it.
Spells that cast it
- InfernoTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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