Tooltip
The ground springs to life beneath your feet as you walk, allowing players within to pass unharmed through and increasing their movement speed by 60%. Lasts 10 sec.
How it works
Inflorescence is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is -99.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 60.
What it does
Inflorescence is a Nature spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: -99 |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: 60 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Inflorescence appears in: 1 boss encounter.
Boss encounters
- Nymue, Weaver of the Cycle in Amirdrassil, the Dream's Hope
Journal section: Stage One: Rapid Iteration > Weaver's Burden; Stage Two: Creation Complete > Full Bloom
Encounter creatures: Nymue, Cycle WardenRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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