Tooltip
Infuses corruption into the target, applying a stack of every 3 sec for 6 sec.
How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Infuse Corruption is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 3 sec, 2 times over the full 6 sec. It triggers Withering.
- Effect 2 is Dummy (effect type 3).
What it does
Infuse Corruption is a spell with an instant cast, a range of 30 yards, a 16 sec cooldown and effects that last 6 sec. When cast it applies an aura every 3 sec. It also casts Withering.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 16 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 3 sec Trigger spell: Withering |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.