Tooltip
Dausegne's melee strikes infuse the target with energy, inflicting 4.8 Cosmic damage every 1 sec. for 20 sec for each application.
When this effect expires, the player will erupt with, amplified by the number of applications.
How it works
Its aura procs every time its trigger condition is met.
Infused Strikes is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.8 per tick. It ticks every 1 sec, 20 times over the full 20 sec (96 base in total).
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Dummy (effect type 3).
What it does
Infused Strikes is a Holy, Nature, Shadow and Arcane spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it applies an aura every 1 sec. It stacks up to 15 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 15 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 4.8 Period: every 1 sec |
| Effect #2 | Dummy (3) |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Infused Strikes appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Dausegne, the Fallen Oracle in Sepulcher of the First Ones
Encounter creatures: DausegneRaid boss ability
Spells that cast it
- Infused StrikesTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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