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Infusing

Spell

Infusing

Physical

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Instant castInteract Range

Physical spell.

Infusing

How it works

Infusing is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 4 times over the full 4 sec. It triggers Infusion Credit.
  2. Effect 2 is Dummy (effect type 3).

What it does

Infusing is a spell with an instant cast, a range of 5 yards and effects that last 4 sec. When cast it applies an aura every 1 sec. It also casts Infusion Credit.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Interact Range)
Cast timeInstant
Duration4 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Infusion Credit
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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